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I have a new tutorial video on how to use the 3D modeling features of Clip Studio Paint to texture paint your 3D models created in Blender.
Clip Studio Paint has a fully fledged modeling tool included within its painting software. Currently it’s a separate application called Clip Studio Modeler accessed within Clip Studio Paint.
It contains a 3D viewer which can transfer a UV map to Clip Studio Paint allowing you to texture paint your model whilst previewing it in a 3D window.
So you can use all you favourite brushes and textures included in Clip Studio Paint and even create a 3D scene within the program.
More info in the video below or read further for a written mini guide.
In Blender create a UV layout, then export it using the menu in the UV window.
Then create an image texture for your model and use the exported UV layout png as its texture.
Then export the model as an FBX.
Download or open Clip Studio Modeler and select ‘Create 3D object’
On the right hand side you will see a tree icon, click this and then select the folder icon below to upload your fbx
Then select the Material icon on the right hand side next to the tree and click the Default Material then the uv texture layout.
A Clip Studio Paint icon should appear in the bottom right of the window, click this and your uv layout will open in Clip Studio Paint
A preview window will also apear in clip studio modeler and this is where you can see the model as you paint the textures.
You can now add new paint layers and hide the uv texture layer to export the new texture map as a PNG. You also need to SAVE AS the clip studio paint file to save the layers and all the work you have made as it is only a preview and will not be saved if you close Clip Studio Modeler
So now you can import the new texture into Blender and see it with lighting and the other meshes you may have created.
I hope you found this guide useful? If so please follow my blog, like and subscribe to my YouTube channel to recieve more 3d tutorials in the future.