3D showreel created with Blender, Unreal Engine and Unity. My career so far has involved creating visual material for broadcast, live events and online before branching into 3D in 2020. I have worked for major broadcasters such as ITV, Reuters and Warner Media as well as tech giants such as Apple.I would say I have…
Duffy was one of the first VTuber characters I made, she was modelled and rigged in Blender, textured in Krita, shape keys and dynamic bones were added in unity.
Gia was one of the first VTuber models I created, she was modelled and rigged in Blender, textured in Krita, shape keys and dynamic bones were added in Unity.
I wanted to make this forest scene following a Blender raytraced environment pipeline created by Grant Abbit.I also created the beautiful forest bird taking inspiration from the Cloud Retainer in Genshin Impact. I then added my character model ‘Duffy’ and the butterfly and flower which were all created in Blender.