New Virtual Avatar ‘RLA-01’ is now ready. She is mid-poly rigged to VRM armature protocols with blendshape visimes and dynamic bones. Her texture maps, 4 in total are hand painted.
Tag: character design
3D showreel of my progress after learning for 2.5 years
3D showreel created with Blender, Unreal Engine and Unity. My career so far has involved creating visual material for broadcast, live events and online before branching into 3D in 2020. I have worked for major broadcasters such as ITV, Reuters and Warner Media as well as tech giants such as Apple.I would say I have…
3D VTuber Character Model ‘Duffy’
Duffy was one of the first VTuber characters I made, she was modelled and rigged in Blender, textured in Krita, shape keys and dynamic bones were added in unity.
3D VTuber model ‘Gia’
Gia was one of the first VTuber models I created, she was modelled and rigged in Blender, textured in Krita, shape keys and dynamic bones were added in Unity.
Forest Bird Scene Made In Blender
I wanted to make this forest scene following a Blender raytraced environment pipeline created by Grant Abbit.I also created the beautiful forest bird taking inspiration from the Cloud Retainer in Genshin Impact. I then added my character model ‘Duffy’ and the butterfly and flower which were all created in Blender.