I created a cinematic for my VTuber character Mordrass as an introduction to his back story and world. I modelled everything in Blender (asides from the trees and animals), rendered the animations in Unreal Engine and colorgraded/edited in Da Vinci.
I created this space-pod as a home world for my VTubing character in Unreal Engine, it was modelled in Blender
3D virtual avatar and VTuber model, created in Blender, textured in Clip Studio Paint and rigged in Acurig. Shape Keys were added in Blender and Unity.
Duffy was one of the first VTuber characters I made, she was modelled and rigged in Blender, textured in Krita, shape keys and dynamic bones were added in unity.
I created this 3D character primarily as a VTuber model taking inspiration from Yae Miko in Genshin Impact. I rigged her and added facial expression shape keys in Blender, she also has dynamic bone physics created in Unity.She was textured in Blender and Krita.She was a really fun character to work on as I focused…
Gia was one of the first VTuber models I created, she was modelled and rigged in Blender, textured in Krita, shape keys and dynamic bones were added in Unity.